
I was a big fan of Dragonball Z when I was a kid. Like any childhood cartoon, it seems a little silly looking back but as long as I had my daily dose of Toonami and people with gravity defying haircuts throwing each other through canyons then I was happy. So whenever I get the chance to play a new game based on the Dragonball franchise, I’ll usually give it a go. After all, it’s a perfect candidate for a fighting game, with the number of locations as well as the huge number of filler characters than no one care about. So when I saw a demo for the upcoming Dragonball: Raging Blast on Xbox Live, I gave it a go. After all, even though I hadn’t even heard of the game up until this point, it was only 281MB and it was Dragonball, so it couldn’t be too bad.
One download later, I booted up the demo and I was presented with the title screen accompanied by a delightfully cheesy and DBZ-esque theme song. The demo lets you pick from Goku, Piccolo and Raditz to fight 1 on 1 on a random valley of rocks, boulders and all of the typical scenery you’ve come to love in an episode of Dragonball Z. The demo also lets you choose from two costumes for each character as well as letting you pick between regular Goku and Super Saiyan Goku. The costumes changes were laughable, with virtually no difference between the two. The worst was Goku, who’s second costume is just the same as the first but with a badge on his clothing. I’d waited enough by now though and it was time to fight.
